Glow Dissolve Effect | SparkAR
Okay this one is one of those cool glowing dissolve effects. It's not a shader what I'm giving is a block, a script and a sample project to demonstrate the usage. Find it inside the arexport file
For Block:
- Place it inside your project and put the base Texture first
For Script:
- Place it inside the project and set a ToScript variable name "cutOff" in patch editor
Name the material which you want to be dissolving as "dissolveMat" and connect the diffuse texture with block outTexture and emissive texture to block edgeTexture
Refer the sample project for full proper set-up
PS: Anyone wants to go have a swing on creating this from scratch you can refer this amazing brackeys tutorial https://www.youtube.com/watch?v=taMp1g1pBeE&t=177s ❤️🔥
You'll get sample WorldAR sparkAR export file